So, I was playing on Call of Duty (World at War) the other day and something struck me. I was playing the same game over and over again. Using the same weapon over and over again trying to reach a certain level so I could use a new perk. It felt like I was playing a MMORPG.
That's when I started to see the similarities between Call of Duty and Runescape.
Firstly, the more you kill, the higher your level goes up. The higher you level up, the better your weapons/equipment/abilities get. You also can get XP from completing quests or challenges. A lot of RS quests involve kills too. Coincidence?
Both games have skills with a set amount of levels. Alright, so in COD the skills consist of killing so many times with each weapon but how is that different to spinning flax on a spinning wheel for 10 hours straight?
Both games also have clans complete with clan chat. The only thing you cannot do on RS clan chat is go on a headset. Which is a good thing in some respects because you get these annoying little shits playing "Never Gonna Give You Up" or "Gay Fish" in the lobby screen...those were good times.
Side Note: Have you ever played the Call of Duty Drinking Game? You take turns to play an online match. Every kill/assist kill/death/dog murder results in a swig/shot of whatever you are drinking. After the match you switch players with the person sitting next to you. It's better with a headset too. Try it.
Another RPG (and I use this term loosely) that's similar to Call Of Duty Online is Pokémon. You fight and get XP, Certain levels give you new moves and you've got a party (which usually have retarded screen names). The standard XP gaining in-game battles have set rules but the private matches with friend can be any way you want.